I build games and interactive experiences.
View ProjectsMotivated and creative computer engineering student with a strong passion for game development and interactive technologies. I have hands-on experience in game jams and a deep understanding of Object-Oriented Programming, resource management systems, and user interface design. I am familiar with different game engines like GameMaker and Unity. I thrive in collaborative environments, enjoy solving challenging problems, and am excited to contribute to innovative projects in the gaming industry.
Core gameplay design and UI optimization for a fast-paced 2D platformer (GameMaker).
Designed two minigames for a 3D blacksmith/mining sim (Unity).
Created a pixel art café simulator with level-based gameplay (Unity).
Designed fishing-related minigames, save/load system for a fishing RPG (Unity).
Designed the base mechanics for an endless runner game, implemented UI and added character animations for a 3 day game-jam (Unity).
Full-stack Firebase tool for real-time key tracking (Web App)
Web tool using Steam API to select unplayed games randomly (Web App)
January 2025 - Present
Working remotely on a 2D fishing simulator using Unity. Developing minigames, implementing systems, and optimizing gameplay.
November 2024 - June 2025
Assisting in lab sessions and helping students debug code for software and engineering courses.
July - August 2025
Developed SQL queries and C# internal tools, automated task tracking, worked with CANIAS ERP and Troia, and built desktop/web interfaces.
August - September 2025
Redesigned company website with HTML/CSS/JS, applied responsive UI, tested and optimized performance, trained in SAP ERP and 1C:Enterprise.
Email: topcueyll@gmail.com
Phone: +90 533 861 72 73